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aliens from reflected objects

Alien created using the well known technique of using every day objects as a foundation then rendering over top in Photoshop. I'm also creating a maquette by sculpting the base shape in Modo then creating a 3d print then sculpt in Sculpey over top to add skin details, eyes and the like. Will scan the clay model into digital form to create the final STL's that will be used for printing in resin.

Final render in Photoshop

Final render in Photoshop

digital 3D sculpt next to Photoshop final

digital 3D sculpt next to Photoshop final

digital 3D sculpt

digital 3D sculpt

digital 3D sculpt next to Photoshop final

digital 3D sculpt next to Photoshop final

3D resin print to be used as armature for clay details

3D resin print to be used as armature for clay details